<canvas id="canvas" width="1024" height="600"></canvas>
<script type="text/JavaScript">
var ctx = document.getElementById('canvas').getContext('2d');
for (var i = 0; i < 7; i++) {
for (var j = 0; j < 7; j++) {
ctx.fillStyle = 'rgb(' + Math.floor(255 - 45 * i) + ',' +
Math.floor(255 - 45 * j) + ',0)';
ctx.fillRect(j * 25, i * 25, 25, 25);
}
}
</script>