#include <stdio.h>
#include <math.h>
#include <fenv.h>
int main(int argc, char **argv)
{
fesetround(FE_TONEAREST);
printf("rounding to nearest :\n");
printf("nearbyint(3.3) = %f\n", nearbyint(3.3));
printf("nearbyint(3.5) = %f\n", nearbyint(3.5));
printf("nearbyint(4.5) = %f\n", nearbyint(4.5));
printf("nearbyint(4.6) = %f\n", nearbyint(4.6));
printf("nearbyint(-3.3) = %f\n", nearbyint(-3.3));
printf("nearbyint(-3.5) = %f\n", nearbyint(-3.5));
printf("nearbyint(-4.5) = %f\n", nearbyint(-4.5));
printf("nearbyint(-4.6) = %f\n\n", nearbyint(-4.6));
fesetround(FE_DOWNWARD);
printf("rounding down: \n");
printf("nearbyint(3.3) = %f\n", nearbyint(3.3));
printf("nearbyint(3.5) = %f\n", nearbyint(3.5));
printf("nearbyint(4.5) = %f\n", nearbyint(4.5));
printf("nearbyint(4.6) = %f\n", nearbyint(4.6));
printf("nearbyint(-3.3) = %f\n", nearbyint(-3.3));
printf("nearbyint(-3.5) = %f\n", nearbyint(-3.5));
printf("nearbyint(-4.5) = %f\n", nearbyint(-4.5));
printf("nearbyint(-4.6) = %f\n\n", nearbyint(-4.6));
fesetround(FE_UPWARD);
printf("rounding up: \n");
printf("nearbyint(3.3) = %f\n", nearbyint(3.3));
printf("nearbyint(3.5) = %f\n", nearbyint(3.5));
printf("nearbyint(4.5) = %f\n", nearbyint(4.5));
printf("nearbyint(4.6) = %f\n", nearbyint(4.6));
printf("nearbyint(-3.3) = %f\n", nearbyint(-3.3));
printf("nearbyint(-3.5) = %f\n", nearbyint(-3.5));
printf("nearbyint(-4.5) = %f\n", nearbyint(-4.5));
printf("nearbyint(-4.6) = %f\n\n", nearbyint(-4.6));
fesetround(FE_TOWARDZERO);
printf("rounding toward zero: \n");
printf("nearbyint(3.3) = %f\n", nearbyint(3.3));
printf("nearbyint(3.5) = %f\n", nearbyint(3.5));
printf("nearbyint(4.5) = %f\n", nearbyint(4.5));
printf("nearbyint(4.6) = %f\n", nearbyint(4.6));
printf("nearbyint(-3.3) = %f\n", nearbyint(-3.3));
printf("nearbyint(-3.5) = %f\n", nearbyint(-3.5));
printf("nearbyint(-4.5) = %f\n", nearbyint(-4.5));
printf("nearbyint(-4.6) = %f\n\n", nearbyint(-4.6));
return 0;
}
/*
run:
rounding to nearest :
nearbyint(3.3) = 3.000000
nearbyint(3.5) = 4.000000
nearbyint(4.5) = 4.000000
nearbyint(4.6) = 5.000000
nearbyint(-3.3) = -3.000000
nearbyint(-3.5) = -4.000000
nearbyint(-4.5) = -4.000000
nearbyint(-4.6) = -5.000000
rounding down:
nearbyint(3.3) = 3.000000
nearbyint(3.5) = 3.000000
nearbyint(4.5) = 4.000000
nearbyint(4.6) = 4.000000
nearbyint(-3.3) = -4.000000
nearbyint(-3.5) = -4.000000
nearbyint(-4.5) = -5.000000
nearbyint(-4.6) = -5.000000
rounding up:
nearbyint(3.3) = 4.000000
nearbyint(3.5) = 4.000000
nearbyint(4.5) = 5.000000
nearbyint(4.6) = 5.000000
nearbyint(-3.3) = -3.000000
nearbyint(-3.5) = -3.000000
nearbyint(-4.5) = -4.000000
nearbyint(-4.6) = -4.000000
rounding toward zero:
nearbyint(3.3) = 3.000000
nearbyint(3.5) = 3.000000
nearbyint(4.5) = 4.000000
nearbyint(4.6) = 4.000000
nearbyint(-3.3) = -3.000000
nearbyint(-3.5) = -3.000000
nearbyint(-4.5) = -4.000000
nearbyint(-4.6) = -4.000000
*/