#include <stdio.h>
#include <math.h>
#include <fenv.h>
int main(int argc, char **argv)
{
fesetround(FE_TONEAREST);
printf("rounding to nearest :\n");
printf("lrint(3.3) = %ld\n", lrint(3.3));
printf("lrint(3.5) = %ld\n", lrint(3.5));
printf("lrint(4.5) = %ld\n", lrint(4.5));
printf("lrint(4.6) = %ld\n", lrint(4.6));
printf("lrint(-3.3) = %ld\n", lrint(-3.3));
printf("lrint(-3.5) = %ld\n", lrint(-3.5));
printf("lrint(-4.5) = %ld\n", lrint(-4.5));
printf("lrint(-4.6) = %ld\n\n", lrint(-4.6));
fesetround(FE_DOWNWARD);
printf("rounding down: \n");
printf("lrint(3.3) = %ld\n", lrint(3.3));
printf("lrint(3.5) = %ld\n", lrint(3.5));
printf("lrint(4.5) = %ld\n", lrint(4.5));
printf("lrint(4.6) = %ld\n", lrint(4.6));
printf("lrint(-3.3) = %ld\n", lrint(-3.3));
printf("lrint(-3.5) = %ld\n", lrint(-3.5));
printf("lrint(-4.5) = %ld\n", lrint(-4.5));
printf("lrint(-4.6) = %ld\n\n", lrint(-4.6));
fesetround(FE_UPWARD);
printf("rounding up: \n");
printf("lrint(3.3) = %ld\n", lrint(3.3));
printf("lrint(3.5) = %ld\n", lrint(3.5));
printf("lrint(4.5) = %ld\n", lrint(4.5));
printf("lrint(4.6) = %ld\n", lrint(4.6));
printf("lrint(-3.3) = %ld\n", lrint(-3.3));
printf("lrint(-3.5) = %ld\n", lrint(-3.5));
printf("lrint(-4.5) = %ld\n", lrint(-4.5));
printf("lrint(-4.6) = %ld\n\n", lrint(-4.6));
fesetround(FE_TOWARDZERO);
printf("rounding toward zero: \n");
printf("lrint(3.3) = %ld\n", lrint(3.3));
printf("lrint(3.5) = %ld\n", lrint(3.5));
printf("lrint(4.5) = %ld\n", lrint(4.5));
printf("lrint(4.6) = %ld\n", lrint(4.6));
printf("lrint(-3.3) = %ld\n", lrint(-3.3));
printf("lrint(-3.5) = %ld\n", lrint(-3.5));
printf("lrint(-4.5) = %ld\n", lrint(-4.5));
printf("lrint(-4.6) = %ld\n\n", lrint(-4.6));
return 0;
}
/*
run:
rounding to nearest :
lrint(3.3) = 3
lrint(3.5) = 4
lrint(4.5) = 4
lrint(4.6) = 5
lrint(-3.3) = -3
lrint(-3.5) = -4
lrint(-4.5) = -4
lrint(-4.6) = -5
rounding down:
lrint(3.3) = 3
lrint(3.5) = 3
lrint(4.5) = 4
lrint(4.6) = 4
lrint(-3.3) = -4
lrint(-3.5) = -4
lrint(-4.5) = -5
lrint(-4.6) = -5
rounding up:
lrint(3.3) = 4
lrint(3.5) = 4
lrint(4.5) = 5
lrint(4.6) = 5
lrint(-3.3) = -3
lrint(-3.5) = -3
lrint(-4.5) = -4
lrint(-4.6) = -4
rounding toward zero:
lrint(3.3) = 3
lrint(3.5) = 3
lrint(4.5) = 4
lrint(4.6) = 4
lrint(-3.3) = -3
lrint(-3.5) = -3
lrint(-4.5) = -4
lrint(-4.6) = -4
*/