#include <stdio.h>
#include <SDL.h>
int main(int argc, char *argv[]) {
if (SDL_Init(SDL_INIT_EVERYTHING) != 0) {
printf("SDL_Init Error: %s\n", SDL_GetError());
}
SDL_Window *window = SDL_CreateWindow("SDL",
SDL_WINDOWPOS_CENTERED,
SDL_WINDOWPOS_CENTERED,
800, 600, SDL_WINDOW_SHOWN);
SDL_Surface* screen = SDL_GetWindowSurface(window);
SDL_Delay(2000); // 2 Sec
SDL_DestroyWindow(window);
SDL_Quit();
return 0;
}